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Batchman

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Everything posted by Batchman

  1. So I bought RCT2, hoping to eventually spend some time in it, but for some reason it doesn't like my system, and almost any time I try to close the program, and frequently if I try to switch between different programs, it crashes my whole system, which meant now that I had RCT2, it was time to get OpenRCT2, for all the extra features, and hopefully better stability. But I still love playing through the scenarios from RCT1, and I have read a number of comments from others that RCT2 doesn't have nearly as good of scenarios. So no harm in asking, but does OpenRCT2 currently (or perhaps might it in the future) allow the opening of RCT1 scenarios to play? I've already bought 1, 2 & 3, plus Classic for my phone (which I never have the time or patience to play on the phone, which makes it a wasted purchase), so I really don't want to purchase Classic for the computer, especially since there are reports of lots of crashes. The idea of enjoying more of the features from 1 and 2, while playing some of my favorite scenarios (like Pacific Pyramids, Paradise Pier, and others) would be wonderful. Maybe some of the track pieces that exist in 2, but not in 1 (like going up or down while banking) would be available, allowing more options while designing coasters. Anyway, no harm in asking.
  2. Perhaps it is one of the track bits that is researchable in the scenario I tried to use it in. Ah well. I'll try again, sometime.
  3. Well, I hope this isn't one of those places where people hate seeing old threads brought back, if you actually have something to say in them. First off, I love the mini rides park, and have sto ... erm ... borrowed a number of designs for quick and easy additions to playing the scenarios, so thanks for that! Secondly, I love the idea of the contest, and regret I wasn't around when it happened. I hope that sometime there is another contest with the same basic theme. Thirdly, I've seen at least two coasters in this contest with lift hill launches, which is something I can find in neither RCT1 or RCT2 ... though RCT2 will open the files ... I just can't find any way to access the launch lifthills from the build menu. Is this something that is a hidden feature of some sort? Or is it something that was not available in RCT2, but only in Open? And finally I would like to say a special thank you to Mokman for his contest entry ... I've used the exact same layout to make compact mine coasters and bobsled coasters with great stats (if not as great rider throughput)! Will probably even work with a few other coaster types if I continue trying the layout on different rides!
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