That still doesn't really answer my question :P, how do you identify packets, with ID's, or..? And in what order is the packet data (for example: 1. uint ID 2. byte[] data, etc)
I'm thinking about writing my own server implementation in Java (multithreaded) which allows plugins, but i'm not really a C/C++ pro
Is there any way you can tell me how the packes are build, and do you use id's?