AM7655 Posted December 9 Posted December 9 (edited) Second time install and it was something else. Starting from gog, no way to download the files until finally on their FAQ page they listed a link. There's no way to download the innoexporter either! I got some kind of Portfile.txt in like 2 hours. The only working links are via Homebrew which I've never even heard of. It then started: xcode, path incorrect, file name incompatible, packaging this that, chatgpt: sudo, ls...really!? After all of that, I opened OpenRCT, resized the window, watched the new park on home screen and close the game. That's how messed up the process was. There's no way folks can access it right now on mac. These tools are far advance even with some coding I had to relay on ai. There were troubleshooting steps requiring exe and bin files renaming. Overall, the whole installation process was a mereΒ 2/10. Some thoughts: β’ innoexporter like system, can it be integrated into the launcher? β’ The learning curve to play on mac os is extremely steep. I would go as far as to say 2 out of potential 100 will be able to successfully install and play. Edited December 9 by AM7655
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now