passionist Posted September 5 Share Posted September 5 (edited) Hello, everyone. First, I wanna make third scenario pack with 30 custom scenarios, but I had burnout syndrome so I was no longer interested in making scenarios. Thus, there are my third pack with 20 scenarios. The scenarios here are arranged alphabetically, regardless of the difficulty level. I don't know if I can come back, but I hope I can make a scenario as soon as I get interested in this again. Thx. Always have fun! Passionist's Scenario Pack #3.zip 1. Blizzard Heights = Build 10 coasters with 7.0 excitement and 1,200m length. 2. Carnival Wharf = Repay loan ($75,000) and achieve a park value ($375,000) 3. Crazy Crevasse = Repay loan ($38,000) and achieve a park value ($350,000) (Forbid landscape change) 4. Dazzling Desert = 1,600 guests by 3 years. 5. Frenzy Falls = 1,800 guests by 3 years. 6. Gertie's Garden = 2,000 guests by 3 years. 7. Great Fiesta Funland = 3,200 guests by 4 years. 8. Horns of Hattin = 1,400 guests by 3 years. 9. Lake Lullaby = 1,600 guests by 3 years. (Forbid Marketing, guests prefer less intense rides, and starting with no restroom.) 10. Mediocre Mines = Park value ($300,000) by 3 years. 11. Odd Islands = Complete 5 roller coasters with 7.7 excitements. 12. Osiris Oasis = 2,000 guests and don't let drop park rating under 700. (Forbid marketing) 13. Pine Peninsula = 1,300 guests by 3 years. 14. River Refuge = 1,500 guests and don't let drop park rating under 700. (Forbid marketing and tree removal) 15. Snowbound Peaks = Monthly ride tickets income $12,000 16. Stifling Sands = Build 10 coasters with 6.0 excitements. 17. Tropic Torus = 1,500 guests by 2 years. 18. Vitamin Valley = 1,800 guests by 3 years. (Forbid landscape changes, tree removal and marketing) 19. Wiggly Woods = 1,300 guests by 2 years. 20. X-mas Shelter = 2,000 guests by 3 years. Edited September 5 by passionist 1 1 Link to comment
OddmentsAlchemyLab Posted September 5 Share Posted September 5 My numbers may be off, but this makes something like 80 scenarios(?) over three releases. And straight to the point, these are 80 of the BEST landscapes and layouts available. Obviously its disappointing, but thanks for how much you've added! I am excited to check this release out and sort them into my favorites file (where so much of your work has landed). Maybe its not burnout - maybe you just emptied the clip. If you come back to it - that will be great. But if not, you retire with respect and appreciation. I'll probably try out "Odd Islands" first, but I like "Mine Based" landscapes so "Mediocre Mine" caught my eye. Not sure if your "No Starting Restrooms" at Lake Lullaby is a callout to the infamous "No Bathrooms" scenario. Either way - fantastic release, a nice cap to your trilogy, enjoy your retirement, personally hoping you retire like a pro athlete and will be back soon - LOL. 1 Link to comment
passionist Posted September 5 Author Share Posted September 5 10 minutes ago, OddmentsAlchemyLab said: My numbers may be off, but this makes something like 80 scenarios(?) over three releases. And straight to the point, these are 80 of the BEST landscapes and layouts available. Obviously its disappointing, but thanks for how much you've added! I am excited to check this release out and sort them into my favorites file (where so much of your work has landed). Maybe its not burnout - maybe you just emptied the clip. If you come back to it - that will be great. But if not, you retire with respect and appreciation. I'll probably try out "Odd Islands" first, but I like "Mine Based" landscapes so "Mediocre Mine" caught my eye. Not sure if your "No Starting Restrooms" at Lake Lullaby is a callout to the infamous "No Bathrooms" scenario. Either way - fantastic release, a nice cap to your trilogy, enjoy your retirement, personally hoping you retire like a pro athlete and will be back soon - LOL. In "Lake Lullaby", Restroom is researched in 6th of shop/stalls. Not "No Bathrooms" Thanks for encouragement, and I will be back when I get interested in RCT again. Link to comment
OddmentsAlchemyLab Posted September 5 Share Posted September 5 I came back to add some thoughts after going through them. 1. Your RMC game is on-point. The mobius in "X-mas Shelter" was a pleasant surprise. The hybrids in "Great Fiesta Funland" and "Carnival Wharf" are fantastic. A bit of a tunnel fetish perhaps, but the stats and layouts are so good. 2. I wanted to comment on your architecture. "Gertie's Garden" has to be seen. The Spanish inspired mini-mansion is really sharp and the grounds are well conceived. I personally enjoy the "Build a Park at My Place" scenarios and this one is classic. The amount of work you put into your stations (until, I assume, the burnout began) is really nice. This adds an extra challenge to match your aesthetic for those, like me, who are more build inclined. 3. I am unreasonably prejudiced against snow parks having been raised in the heat - but you finally made one that I will play. Since your alien crash site scenario, I check all canyons. "Crazy Crevasse" may just be my first snow park. Burnout sucks. I'm trying to find a new time waster myself. RCT replaced other things - other things will replace RCT. But this does have a hook. I wish I'd been into it when there was more excitement and activity around the game. Still - thanks for the added flavor. All the best to you. 1 Link to comment
Mmichelleej Posted September 8 Share Posted September 8 These are incredible!!! Thank you so much for your hard work 1 Link to comment
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