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h0pscotch

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Everything posted by h0pscotch

  1. I also just ran into this issue today. It was working (dev build) just a couple of days ago.
  2. Looks like this issue was reported and fixed already. Thanks! https://github.com/OpenRCT2/OpenRCT2/issues/8910
  3. I'm running the latest dev version and am playing multiplayer (local network, windows 64-bit) w/ one other person and am noticing that the patrol areas for handymen and mechanics get mixed up (sometimes the patrol area for a handyman gets incorrectly assigned to a mechanic and vice-versa). You can see this in real-time when both players have the handyman/mechanic window open with the patrol area (for all handymen/mechanics) selected. One players adds/removes a patrol area for a mechanic and you will incorrectly see that reflected on the other player's screen for handymen. The patrol areas get so mixed up at some point that the handymen and mechanics end up patrolling the wrong areas (or just get plain lost). Please fix! This makes multiplayer almost unplayable!
  4. I have the exact same issue. I just downloaded the latest 64-bit windows OpenRCT2 developer version. I have RCT1 Deluxe and RCT2 Triple Thrill Pack (via Steam). OpenRCT2 found RCT2 just fine, but doesn't seem to see RCT1. UPDATE I found a solution to this problem on this webpage: https://github.com/OpenRCT2/OpenRCT2/wiki/Loading-RCT1-scenarios-and-data
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