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ChookFowler

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  1. I have discovered that no matter what build you are on, if you try and change the RCT1 installation path the program crashes. Perhaps lock the field after setting it. Otherwise I have jumped straight to v0.3.2 and everything else seems to be working great. I hope it helps anyone else out that has the same problems getting it running from the CD version as I did. I'll also add any relevant info I come across in future here, as I'm an RCT1 fan (original not expansion packs). Cheers.
  2. I have updated OpenRCT2 incrementally to the current version and it was still working. One thing I did notice while upgrading, at one stage the intro music completely stopped playing. I checked and tried every option (including random) but it never came back but selecting RCT1 on the title music gave the error "css50.dat not found add css17.dat". Once I tried to change any option that had anything to do with RCT1 I was getting the red error messages but the game continued to work with RCT1. I deleted the RCT1 installation path and tried to change it which crashed the game. Now the RCT1 installation path is gone (from the options window) and every time I select it the game crashes. Now I'm off to start again and find out at which version the problems start. One thing I have already learned. If you uninstall OpenRCT2 and reinstall an earlier version, trying to add RCT1 still crashed the game. I realized the uninstall does NOT remove the directories/files in the documents folder. I also discovered, when I got the thing running again on v0.1.2-develop-c4f3643-windows-x64 that RCT1 was indeed missing css17.dat (red error message above). Once again I now have a running version in which everything appears to be working.
  3. I have used OpenRCT2 (windows 64) before with both rct1 & 2 (with all expansions). I recently upgraded my PC (the original RCT files were all on an external hard drive) and have reinstalled the latest stable version of OpenRCT2. It picked up RCT2 without a problem and works fine BUT, when I try and select the path to RCT1 it said it wasn't installed. So I reinstalled the entire thing from scratch (including both expansion packs). When I try and add the directory it says I have to add the "csg1i.dat" file from the CD. After I add the file and try again it says "The specified path contains a RollerCoaster Tycoon 1 installation but this version is not suitable. Open RCT2 needs a Loopy Landscapes or RCT Deluxe install in order to use RollerCoaster Tycoon1 assets." I have installed and tested RCT1 and it works. The original won't run on win10 but when Added Attractions and Loopy Landscapes are installed it works fine. These installs are from the original CDs of the game (yes I'm that old), not purchased downloads. Unless something has been changed in OpenRCT2 I don't understand why it won't work because it's the exact same install that I used on my last PC. Has anyone got any suggestions on how to fix this or am I off to GOG to spend a couple of bucks? Cheers. I have since uninstalled OpenRCT2 v0.3.2 and installed the version I was running before (v0.1.2-develop-c4f3643-windows-x64) and now EVERYTHING IS WORKING, although there are a number of bugs I'm sure have been fixed in future versions. I'm curious to know what changed to make my ORIGINAL CD version of RCT1 with Added Attractions and Loopy Landscapes stop working and if it can be fixed. I'm no fan of "rent a copy" and I would have thought the CDs would have been the definitive versions. Would love to hear from the devs on this.
  4. I have just created inner and outer fences in RCT1 and as you can see, it doesn't matter if the fence is "inner" or "outer", the original knows to remove the fence. The blue ride fence was created on the green tiles, the red ride fence was created on the paths.
  5. I understand the fences were placed roughly but this was a rush job to demonstrate the issue but the fact that the fences are not "straight" is NOT the problem. If you place a ride next to the race track on Katies Dreamland you get this exact problem AND it does it to the entrance as well. This fence is part of the scenario. Once the ride breaks down the mechanics will never fix it because they can never enter the ride exit.
  6. I had this problem on Katie's Dreamland and it drove me mental. Solution: There is a fence in front of the ride exit. It doesn't affect the patrons but it confuses the hell out of the mechanics. If you have lots of trees around and set the "see-through scenery" option, the fence vanishes making it a real pain to work out what the issue is. This is a bug in OpenRCT2 and I have reported the problem. Chook Fowler.
  7. If you create a fenced area in RCT1 and insert a ride, the entrance and exit automatically remove the fence from the front of it. (picture attached). This is NOT the case in OpenRCT2. The entrance fence is removed but NOT the exit fence. (picture attached). The ride still operates correctly and patrons can exit the ride without a problem. BUT this results in mechanics not being able to find rides they are sent to repair, even if they walk past the exit of the ride. If the fence is removed manually this solves the mechanic problem. Chook Fowler.
  8. Thanks mate. What about the music tab. Was that intentional?
  9. Another question. Is there a reason this is the only "ride" in the game that doesn't have a music tab?
  10. I have installed RCT1 from the UK cd. Every time I pull up one of the two original mazes (Mini Maze and Spiral Maze) they are corrupted (impossible to solve with walls all over the place) and the entrance and exit does not go directly into the maze. These two mazes cannot be rotated. They appear to rotate on the ride window but they never actually rotate when you place them. All the other mazes work fine. It is just the two original ones from the game. I have tried copying the files for the mazes from another rides source, I have changed the read only status, and I have also copied the files again from the US version of the cd. The mazes are still appearing corrupted. The CDs are originals purchased when the game was first released. When I play RCT1 as a stand alone game they are fine. I have attached screen shots from RCT1 and OpenRCT2. The current build shot is also attached. As you can see, the entrance and exit are facing the wrong way and when the people enter (from the rear side), they are all stuck at the front unable to go anywhere. I have also changed the front path type to standard path and have even left it as grass. They still just stand there jumping up and down like they are inside the maze but unable to move. I have only just discovered OpenRCT2 so this is the only build I have ever used and apart from this I have not found any other problems whatsoever. [Edit: I just tried another maze in a saved game and it was also corrupted - photo attached. This maze appeared fine and worked when I replaced it in the game the second photo was taken from. This maze also suffers from the rotate problem as well. I have gone back to a new Leafy Lake scenario and after building and demolishing multiple mazes it appears that sometimes they are all corrupted and sometimes they all work fine, even the original ones that gave me the problems.] After playing with this a little longer I have discovered that the mazes only seem to want to work in one single orientation. If you rotate them and look at the ghost image, you can see the orientation where the maze is not corrupted.
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