Your renderer is set to OpenGL - if you switch to the default software renderer, the popups are opaque.
Hmmmmm... they seem to be more opaque, yes, but still somewhat transparent. I have it set to OpenGL for video capturing purposes via X-Split Broadcaster, and while I know I can just use a screen-region grab I would prefer to use the OpenGL method. I guess it would just be nice to have a straight-up option to make pop-ups fully opaque.
Transparent Pop-ups
in Problems, Bugs and Feedback
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Hmmmmm... they seem to be more opaque, yes, but still somewhat transparent. I have it set to OpenGL for video capturing purposes via X-Split Broadcaster, and while I know I can just use a screen-region grab I would prefer to use the OpenGL method. I guess it would just be nice to have a straight-up option to make pop-ups fully opaque.
But thank you for your help!