Hello,
A few days ago I upgraded my multiplayer servers to aec214c without any issues. Today I upgraded to ae3bc61 and now it is not possible to connect to the servers. They will not show up on the master server list and when I attempt to manually connect to them via IP address the game just reports "no data" . When I revert back to aec214c everything works again but since it's on an older network version users will not connect.
--Mozar
You caught me. I'm sorry. I just encountered the error again, this time it had nothing to do with ride properties, as they were disabled when the error occurred this time.
af48099d-d81a-423b-896c-278b581f2163(a874756).dmp
af48099d-d81a-423b-896c-278b581f2163.sv6
I'm not sure who's doing that, but they are probability just trying to give more visibility to the issue. Here's some more dumps.
7c2b9bd7-e7f7-4f0d-b93f-aa434fe6b989(a874756).dmp
7c2b9bd7-e7f7-4f0d-b93f-aa434fe6b989.sv6
b2f2ac88-5a32-4551-9067-4418434f7788(a874756).dmp
b2f2ac88-5a32-4551-9067-4418434f7788.sv6
This is still a huge issue. It happens when there is a closed ride that people switch to testing. The only work around as Mattiator said is to disable ride properties, which makes the game unusable.
~50 new development releases since this issue was first reported and it's still a massive gaming breaking issue. I cannot run a server for more than 15 minutes before it crashed due to this bug. The crash is somehow triggered by users in ride properties. I feel some online users know how to trigger the bug and use it to maliciously crash servers.