TsubakiharaYuuji 0 Posted March 29 Share Posted March 29 Hello everyone. A long time RCT2 player here. I recently discovered OpenRCT and man, it really enhances the game! I've come accross this strange bug, after building this Kingda Ka-esque coaster (see attachments): After setting the chainhill speed to 146km/h (or 91mph), I've noticed that the reliability of the coaster will quickly drop. After just 5 min. it dropped from 100% to 69%! How is this possible? Kingda Ka.td6 Link to post
X7123M3-256 537 Posted March 29 Share Posted March 29 This isn't a bug - setting a higher chain lift speed makes the reliability decrease more rapidly, so setting the chain lift speed much higher than normal has the side effect of making the reliability decay much faster than normal. You can use booster pieces instead, or disable breakdowns. 1 Link to post
TsubakiharaYuuji 0 Posted March 29 Author Share Posted March 29 Thnx man for the insight. Never thought of it this way. Come to think of it, I think this could be some measure of realism. I'd think chainhills will also suffer from massive reliability isssues, running at these kind of speeds... Link to post
Gymnasiast 140 Posted March 31 Share Posted March 31 That is probably why it was implemented, yeah. Just use boosters. That's what they're for. 😉 Link to post
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