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NightHawk

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Posts posted by NightHawk

  1. Kinda like this mockup:

     

    Would prevent you from building floating exits without a path attached. The kill should trigger starting from a height of 3 tile units imo. 

     

    (Advanced idea):

    Have guests getting "injured" falling from a height between 2 tile units and 4 (kill above 4). Then heading slowly (like the sick guests) to the nearest first aid stall or if there is none to the park exit.

     

  2. For example:

    Monorail

    Car Rides

    Mineride (the powered coaster)

     

    + Brakeruns for the monorail and mine powered coaster to adjust them for slower passages/corners. I know you can do this manually by using a different ride type first and filling the missing (non-sprite) pieces using tile inspector, but this is quite tedious.

    • Like 1
  3. Some server admin got mad at me for using the guest max nausea cheat (even though it was on a free for all server and would have only required 2 clicks to undo... but that's another story...)

     

    It would be nice if one could set wich cheats are "allowed" to users individually by cheat.

  4.  
    To get the 2 missing merry-go-round music tracks back into the game, just download this archive and replace the 2 files in the rct2 data folder (ReadMe also included):
     
    Original Post:
    Quote

     

    I just noticed something interesting:
     In RCT2, the Merry-Go Round Music is stored from css4.dat to css9.dat & css11.dat to css15.dat .
     
    css10.dat + css16.dat are empty files.
     
    The music follows the general tracklist of the source vinyl: https://www.discogs.com/No-Artist-The-Bressingham-Voigt/release/2840687
    BUT very interestingly, it skips the songs B1 "March - Stars And Stripes For Ever" & B7 "Petersburgher Schilttenfahrt (St. Petersburgh Sleighride)"
     
    those correspond PRECICELY to the empty css10.dat and css16.dat spot.
    That can't be a two-time coincidence. They must have been originally in the game as well but removed later in development. 
     
    Now, I happen to have this vinyl and EDIT: managed to bring them back into the game! Thanks to the help of Gymnasiast ! Here's the nessesary files + a ReadMe (it's fairly straight foward):
     
    These are public domain tracks played by a 100 year+ old mechanical organ. So there shouldn't be any copyright issues.
     
    Also, is there a way to increase the duration of the in-game music tracks ? I'd like to modify some but as far as I know you are limited to the same duration for a track.

     

  5. I noticed a lot of groups going inactive during the past year. Tycoon Station, iVenture Realism, GTW Nostalgia

    Servers in general are now usually empty for the most part.

    Why is this happening ? Is it the lack of progress in terms of new save format / new content ?

  6. Here's a system i'd love to see once the mighty new save format comes along.

     

    Set operating months for your park.

    For example, "April to Oktober"

    once the game hits Nov. 1st, the park goes into "Off-Season" removing all guests, where then you have time till the next April to fix it up, do maintenance on the rides and stuff.

    You can kinda roleplay this allready by just closing the park and rides for a while. However Guests will take ages to leave if you don't use cheats.

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