Tips for making Custom Content in Custom Content Posted April 26, 2016 · Report reply If using a renderer without support for orthographic projection, a workaround is to move the camera very far away and zoom in very far. This will give you a projection that's close to, but not quite, orthographic. I've done all the modelling for my rides in Blender, and I find it does the job well. I don't render my rides in Blender (I use my own renderer), but I've used Blender for rendering other sprites, and as long as you get the projection right and turn off anti-aliasing the results are good. Realistically, pretty much any 3D renderer can be used - you don't need any sophisticated features for this. If you are doing a scenery object and only have a couple views to render, you can always draw them by hand. I don't recommend this approach, but it's an option.